Jason Marziani
1 min readFeb 25, 2019

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For the best results (that I’ve found), take the ambient color temperature and convert it from Kelvin to RGB as a Color object, and then multiply that by the ambient light intensity / 1000. Then apply the resulting Color to the RenderSettings.ambientSkyColor, RenderSettings.ambientEquatorColor, and RenderSettings.ambientGroundColor.

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Jason Marziani
Jason Marziani

Written by Jason Marziani

Habitual shaker upper. Sr. Engineering Manager of 3D Experiences @ Matterport

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